3D engine with modern graphics
翻译 - 专注于现代渲染技术和性能的C ++游戏引擎。
A game engine with an emphasis on real-time cutting-edge solutions
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
Light rendering in 2D
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
[UNMAINTAINED] Real-time path tracing on the web with three.js
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. ...
The Ultimate Solution for Cinematic Toon Rendering in UE5
Rendergraph-based DirectX12 graphics engine
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Experimental real-time renderer with support for dynamic global illumination
A physically-based path tracer
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
Screen Space Global Illumination for Unity Universal Render Pipeline