Example project to draw 1million grass instances on mobile
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
翻译 - 粒子系统的多功能着色器,支持 Unity 的通用渲染管线 (URP)。
Reusable RendererFeature of MobileScreenSpacePlanarReflection
PSX retro graphics plugin for URP with Shadergraph in Unity
A Collection of Shader For URP(LWRP) Render Pipeline
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTex...
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
Madumpa's URP Stylized Lit Shader Repository
翻译 - Madumpa's URP Stylized Lit Shader Repository
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline