Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Real-time indirect diffuse illuminaton using screen-space information for Unity.
Screenspace pickables for Maya
翻译 - Maya的屏幕空间可选项
Using Grab Passes for VRChat
2D Metaballs in Screen Space (using Particle System)