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raytracing

gkjohnson/three-mesh-bvh
https://static.github-zh.com/github_avatars/gkjohnson?size=40
JavaScript 3.03 k
1 个月前
ekzhang/graphics-workshop
https://static.github-zh.com/github_avatars/ekzhang?size=40
GLSL 2.14 k
4 年前
https://static.github-zh.com/github_avatars/erichlof?size=40

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...

GLSL 2.1 k
3 天前
https://static.github-zh.com/github_avatars/nvpro-samples?size=40

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1.62 k
12 天前
0beqz/realism-effects
https://static.github-zh.com/github_avatars/0beqz?size=40

SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism

Roff 1.62 k
2 年前
gkjohnson/three-gpu-pathtracer
https://static.github-zh.com/github_avatars/gkjohnson?size=40
JavaScript 1.6 k
14 天前
https://static.github-zh.com/github_avatars/POV-Ray?size=40

The Persistence of Vision Raytracer (POV-Ray)

C++ 1.44 k
10 个月前
mikeroyal/Unreal-Engine-Guide
https://static.github-zh.com/github_avatars/mikeroyal?size=40
C++ 1.35 k
4 个月前
nvpro-samples/vk_mini_path_tracer
https://static.github-zh.com/github_avatars/nvpro-samples?size=40

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

C++ 1.23 k
1 年前
https://static.github-zh.com/github_avatars/lighttransport?size=40

NanoRT, single header only modern ray tracing kernel.

C++ 1.11 k
13 天前
https://static.github-zh.com/github_avatars/madmann91?size=40

A modern C++ BVH construction and traversal library

C++ 1.1 k
4 个月前
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