Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
翻译 - 跨平台,与图形API无关的“自带引擎/框架”样式渲染库。
RenderDoc is a stand-alone graphics debugging tool.
翻译 - RenderDoc是一个独立的图形调试工具。
A generic post-processing injector for games and video software.
翻译 - 用于游戏和视频软件的通用后处理注射器。
A modern cross-platform low-level graphics library and rendering framework
翻译 - 现代的跨平台低级图形库和渲染框架
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
翻译 - X射线引擎的改进版本–世界著名的S.T.A.L.K.E.R.使用的游戏引擎GSC Game World的游戏系列。
Tools for tracing OpenGL, Direct3D, and other graphics APIs
翻译 - 跟踪OpenGL,Direct3D和其他图形API的工具
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
#IOS#Lightweight, multi-platform, data-oriented game engine.
A modern cross-platform low-level graphics API
Official mirror of libplacebo
#计算机科学#A Python high-performance screen capture library for Windows using Desktop Duplication API