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d3d9

https://static.github-zh.com/github_avatars/doitsujin?size=40

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine

C++ 15.7 k
1 天前
https://static.github-zh.com/github_avatars/crosire?size=40
C++ 4.8 k
5 天前
https://static.github-zh.com/github_avatars/apitrace?size=40

Tools for tracing OpenGL, Direct3D, and other graphics APIs

C++ 2.76 k
7 天前
https://static.github-zh.com/github_avatars/microsoft?size=40

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1.83 k
3 年前
https://static.github-zh.com/github_avatars/elishacloud?size=40

Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

C 1.64 k
13 小时前
https://static.github-zh.com/github_avatars/Rebzzel?size=40

Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.

C++ 1.14 k
2 年前
https://static.github-zh.com/github_avatars/crosire?size=40

A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

C++ 1.08 k
2 个月前
https://static.github-zh.com/github_avatars/misyltoad?size=40

A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]

C++ 843
6 年前
https://static.github-zh.com/github_avatars/punesemu?size=40

Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music Player (Linux, FreeBSD, OpenBSD and Windows)

C 741
2 个月前
https://static.github-zh.com/github_avatars/misyltoad?size=40
C++ 408
3 年前
https://static.github-zh.com/github_avatars/iXit?size=40

Build Gallium Nine support on top of an existing WINE installation

C 299
1 年前
https://static.github-zh.com/github_avatars/misyltoad?size=40

A d3d9 and d3d10 to d3d11 translation layer.

C++ 265
7 年前
https://static.github-zh.com/github_avatars/elishacloud?size=40

Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such a...

C++ 232
3 年前
https://static.github-zh.com/github_avatars/OpenXRay?size=40

X-Ray Engine 1.5 expansion. Original version was used in S.T.A.L.K.E.R.: Clear Sky.

C++ 175
4 个月前
https://static.github-zh.com/github_avatars/Bloodysharp?size=40
C++ 113
9 个月前
https://static.github-zh.com/github_avatars/OpenXRay?size=40

X-Ray Engine 1.0 expansion. Original version was used in S.T.A.L.K.E.R.: Shadow of Chernobyl.

C++ 107
5 年前
https://static.github-zh.com/github_avatars/jmquigs?size=40

A system for modifying art in games.

Rust 85
2 个月前
https://static.github-zh.com/github_avatars/GabrielMajeri?size=40

Direct3D 9 to Direct3D 11 converter

Rust 83
7 年前
https://static.github-zh.com/github_avatars/redorav?size=40

Single file DDS header encoder and decoder

C++ 78
18 天前
https://static.github-zh.com/github_avatars/SeanPesce?size=40

Direct3D9 Wrapper DLL/classes with a built-in overlay framework that implements an in-game console and a text feed for printing on-screen messages in DirectX9 programs. Includes plugin support.

C++ 63
6 年前
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