教你一步步实践,从 SSAO、着色、光影处理、法线贴图,体验 3D 游戏的制作
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
翻译 - Rust使Rust成为GPU代码的一流语言和生态系统🚧
#编辑器#A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
翻译 - 浏览器中的一个完整的开源3D图形编辑器,包括场景编辑器,编码板,图形编辑器,虚拟文件系统以及许多其他功能。
Console-based GLSL Sandbox for 2D/3D shaders
翻译 - 用于2D / 3D着色器的基于控制台的GLSL沙箱
WebGL lessons that start with the basics
翻译 - 从基础开始的WebGL课程
Lightweight, cross-platform & full-featured shader IDE
翻译 - 用于HLSL和GLSL着色器的轻量级,跨平台和功能齐全的桌面IDE
A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
翻译 - (WIP)用于Minecraft的新着色器mod,旨在与现有的ShadersMod / Optifine着色器兼容
Learn computer graphics by writing GPU shaders!
翻译 - 通过编写GPU着色器来学习计算机图形学!
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
翻译 - 粒子系统的多功能着色器,支持 Unity 的通用渲染管线 (URP)。
An React.js component library for beautifully shaded canvas https://uvcanvas.com
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.