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post-processing

https://static.github-zh.com/github_avatars/crosire?size=40
C++ 4.75 k
1 天前
https://static.github-zh.com/github_avatars/MirzaBeig?size=40

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

ShaderLab 893
1 年前
https://static.github-zh.com/github_avatars/UnityTechnologies?size=40

Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets

C# 845
5 年前
https://static.github-zh.com/github_avatars/keijiro?size=40

Motion blur post-processing effect for Unity

C# 658
8 年前
https://static.github-zh.com/github_avatars/demonixis?size=40

Screen Space Global Illumination for Unity Universal Render Pipeline

ShaderLab 373
6 年前
https://static.github-zh.com/github_avatars/KonradIT?size=40

Bash script which helps with post production for GoPro cameras in Linux, can be used as a replacement for GoPro Studio

Shell 347
1 年前
https://static.github-zh.com/github_avatars/cirocosta?size=40
Go 331
2 年前
https://static.github-zh.com/github_avatars/yihong1120?size=40

#计算机科学#Enhances construction site safety using YOLO for object detection, identifying hazards like workers without helmets or safety vests, and proximity to machinery or vehicles. HDBSCAN clusters safety con...

Python 316
10 天前
https://static.github-zh.com/github_avatars/MirzaBeig?size=40

Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

ShaderLab 296
8 个月前
https://static.github-zh.com/github_avatars/NullTale?size=40

⚪ VFX Core ☄ Selective Post Processing and FX System

C# 270
4 个月前
https://static.github-zh.com/github_avatars/JNNGL?size=40
GLSL 251
4 个月前
https://static.github-zh.com/github_avatars/EllangoK?size=40

A collection of Post Processing Nodes for ComfyUI, which enable a variety of cool image effects

Python 231
8 个月前
https://static.github-zh.com/github_avatars/wizgrav?size=40

A VR Ready Post processing framework for Three.js and/or A-Frame

JavaScript 208
5 年前
https://static.github-zh.com/github_avatars/beinteractive?size=40

Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline

C# 185
6 年前
https://static.github-zh.com/github_avatars/CustomPhase?size=40

Naive screen-space subsurface scattering solution for Unity 5.

C# 173
6 年前
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