#计算机科学# The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement lea...
翻译 - Unity机器学习代理工具包
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
翻译 - AssetStudio是用于探索,提取和导出资产和资产捆绑的工具。
#安卓# UI Automation Framework for Games and Apps
翻译 - 游戏和应用程序的UI自动化框架
Unity il2cpp reverse engineer
翻译 - Unity il2cpp逆向工程师
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the developmen...
翻译 - 这实际上是一个基于Unity游戏引擎的游戏框架。它在开发过程中封装了常用的游戏模块,并在很大程度上标准化了流程,提高了开发速度并确保了产品质量。
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to deco...
翻译 - UIEffect是Unity中uGUI元素的效果组件。让我们用效果装饰UI!
A MMOG engine of server.
翻译 - 服务器的MMOG引擎。
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
Attribute Extensions for Unity
翻译 - Unity的属性扩展
#计算机科学# Machine learning, computer vision, statistics and general scientific computing for .NET
翻译 - NET的机器学习,计算机视觉,统计和一般科学计算
Godot/Unity3D System Design Architecture
翻译 - 您的第一个K.I.S.S Unity 3D框架。
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
翻译 - 该插件提供了一个组件,可在Unity 2018.2或更高版本中为uGUI渲染粒子效果。粒子渲染是可蒙版且可排序的,而没有Camera,RenderTexture或Canvas。
A collection of some of the neat math and physics tricks that I've collected over the last few years.
翻译 - 我在过去几年中收集的一些精巧的数学和物理技巧的集合。
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
GUI Application to work with engine assets, asset bundles, and serialized files
翻译 - 用于处理引擎资产、资产包和序列化文件的 GUI 应用程序