A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
Solitaire card game made in Unity using MVP, dependency injection, reactive and asynchronous programming.
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
MVU/Redux like library for building declarative UI in Unity (inspired by Flutter)
VContainer + UniRx 기반 MVP 패턴 기반 아키텍처 설계
A simple game showing how to use UniRx to make a dumb endless game for Unity
This is a simulation game with the raw UI. Primary purpose of this project was to implement an expandable code architecture.
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
This is a minimal CityBuilder Unity project with different type of building. We can add more buildings in Static data and it is maintaining the Game state of the player.
Hands-on Example for UniRx, UniTask, Extenject. (Bonus: VContainer)
Reacitve StateMachine for Unity 3D