An all-purpose window upscaler for Windows 10/11.
Lightweight, cross-platform & full-featured shader IDE
翻译 - 用于HLSL和GLSL着色器的轻量级,跨平台和功能齐全的桌面IDE
A generic post-processing injector for games and video software.
翻译 - 用于游戏和视频软件的通用后处理注射器。
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
翻译 - GLSL / ESSL的Khronos参考前端,HLSL的部分前端和SPIR-V发生器。
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
翻译 - 此存储库托管基于LLVM / Clang的DirectX Shader编译器的源。
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET develo...
翻译 - .NET Standard 2.1库,可通过DX12和动态生成的HLSL计算着色器在GPU上并行运行C#代码
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
#编辑器#Colorizing text editor for ImGui
Live shader coding tool and Shader Showdown workhorse
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
#IOS#Lightweight, multi-platform, data-oriented game engine.