Lightweight, cross-platform & full-featured shader IDE
翻译 - 用于HLSL和GLSL着色器的轻量级,跨平台和功能齐全的桌面IDE
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET develo...
翻译 - .NET Standard 2.1库,可通过DX12和动态生成的HLSL计算着色器在GPU上并行运行C#代码
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
A small collection of terminal shaders
翻译 - (希望如此)一小部分终端着色器
Windows native weather app powered by DirectX12 animations
知乎专栏“UnityShader魔法书”代码库,作为一个共享着色器代码的地方,所有在专栏文章中出现过的着色器都会收录在这里。
Make Unity prettier ✨ A free, open-source, and redistributable post-processing stack for Unity and VRChat. 🌈
High performance, Direct3D 11 based 3D renderer.
A brief tutorial on how to implement shaders in Direct3D9
Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion using noise, fresnel effect, depth rendering for foamlines and...
3D graphics rendering engine
Anime4k v0.9 effect shader implementation for obs to improve the quality of the preview and stream
SFSE plugin code for Starfield Shader Injector.
HLSL live player. Compile and play your HLSL shader automatically.