Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
翻译 - 跨平台,与图形API无关的“自带引擎/框架”样式渲染库。
RenderDoc is a stand-alone graphics debugging tool.
翻译 - RenderDoc是一个独立的图形调试工具。
Play your favorite games in a borderless window; no more time consuming alt-tabs.
翻译 - 在无边界的窗口中玩自己喜欢的游戏;不再耗时的Alt-tab。
#安卓#The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
翻译 - Forge跨平台渲染框架PC,Linux,Ray Tracing,macOS / iOS,Android,XBOX,PS4,Switch,Stadia
A modern cross-platform low-level graphics library and rendering framework
翻译 - 现代的跨平台低级图形库和渲染框架
Tooll 3 is an open source software to create realtime motion graphics.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
翻译 - X射线引擎的改进版本–世界著名的S.T.A.L.K.E.R.使用的游戏引擎GSC Game World的游戏系列。
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET develo...
翻译 - .NET Standard 2.1库,可通过DX12和动态生成的HLSL计算着色器在GPU上并行运行C#代码
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
翻译 - DirectX工具套件(又名DirectXTK)是用于在C ++中编写DirectX 11.x代码的帮助程序类的集合。
Helix Toolkit is a collection of 3D components for .NET.
翻译 - Helix Toolkit是.NET的3D组件的集合。
DirectXTex texture processing library
Overlay for running GPU shaders on top of Windows desktop
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Live shader coding tool and Shader Showdown workhorse
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.