Terrain rendering algorithm in less than 20 lines of code
🎮 🎲 A wonderful list of Game Development resources.
A modern cross-platform low-level graphics library and rendering framework
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
3D game engine with lua scripting
Helix Toolkit is a collection of 3D components for .NET.
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
A high speed C++17 Vulkan game engine
This is old LayaAir veriosn writetten by ActionScript 3.0 ,now LayaAir is using TypeScript as the Engine Script,Please use https://github.com/layabox/LayaAir instead.
GPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
#IOS#🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal