Terrain rendering algorithm in less than 20 lines of code
翻译 - 不到20行代码的地形渲染算法
🎮 🎲 A wonderful list of Game Development resources.
A modern cross-platform low-level graphics library and rendering framework
翻译 - 现代的跨平台低级图形库和渲染框架
Webots Robot Simulator
翻译 - Webots机器人模拟器
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
翻译 - X射线引擎的改进版本–世界著名的S.T.A.L.K.E.R.使用的游戏引擎GSC Game World的游戏系列。
Helix Toolkit is a collection of 3D components for .NET.
翻译 - Helix Toolkit是.NET的3D组件的集合。
3D game engine with lua scripting
This is old LayaAir veriosn writetten by ActionScript 3.0 ,now LayaAir is using TypeScript as the Engine Script,Please use https://github.com/layabox/LayaAir instead.
A high speed C++17 Vulkan game engine
翻译 - 高速 C++17 Vulkan 游戏引擎
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
GPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
#IOS#🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
WebGL in WebAssembly with AssemblyScript
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development