#游戏引擎#HTML5 渲染引擎:使用最快、最灵活的 2D WebGL 渲染器创建精美的数字内容。
#学习与技能提升#一个简短的计算机图形渲染课程。作者实现一个简易的OpenGL以揭示其工作原理,共500行代码左右
A renderer agnostic two-dimensional drawing api for the web.
翻译 - Web的渲染器不可知二维绘图api。
Terrain rendering algorithm in less than 20 lines of code
翻译 - 不到20行代码的地形渲染算法
#学习与技能提升#A brief computer graphics / rendering course
翻译 - 简短的计算机图形学/渲染课程
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
#学习与技能提升#A brief computer graphics / rendering course
翻译 - 简短的计算机图形学/渲染课程
Fast and lightweight HTML/CSS rendering engine
#学习与技能提升#486 lines of C++: old-school FPS in a weekend
翻译 - 486行C ++:周末的老式FPS
3D game engine with lua scripting
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
翻译 - Horde3D是一个小型3D渲染和动画引擎。编写该文档是为了使引擎尽可能轻巧并在概念上保持清洁。
#学习与技能提升#Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
翻译 - 具有基于物理的阴影,基于图像的照明和大量OpenGL的群集正向/延迟渲染器。
A project for processing neural networks and rendering to gain insights on the architecture and parameters of a model through a decluttered representation.
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
翻译 - Intrinsic是基于Vulkan的跨平台游戏和渲染引擎。该项目目前处于开发初期。
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and app...
Lighthouse 2 framework for real-time ray tracing
翻译 - 实时光线追踪的Lighthouse 2框架