Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
翻译 - Yocto / GL:用于数据驱动的基于物理的图形的微型C ++库
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
LuxCore source repository
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
Lighthouse 2 framework for real-time ray tracing
翻译 - 实时光线追踪的Lighthouse 2框架
c-ray is a small, simple path tracer written in C
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Mirror of the official Blender Git repository. Updated every hour.
翻译 - 官方Blender Git存储库的镜像。每小时更新一次。
[UNMAINTAINED] Real-time path tracing on the web with three.js
Real-time GPU path tracing with an OpenUSD Hydra render delegate
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Data visualisation and ray tracing in Python based on OptiX 8.1 framework.
A Vulkan Raytracing framework for various bidirectional path tracing techniques
Rendergraph-based DirectX12 graphics engine
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
Vulkan RTX path tracer with a declarative ES7-like scene description language.
翻译 - 基于物理的Vulkan RTX路径跟踪器,具有类似于ES7的声明性场景描述语言。