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rasterization

https://static.github-zh.com/github_avatars/holoviz?size=40

Quickly and accurately render even the largest data.

Python 3.45 k
2 天前
ekzhang/graphics-workshop
https://static.github-zh.com/github_avatars/ekzhang?size=40
GLSL 2.13 k
4 年前
https://static.github-zh.com/github_avatars/blend2d?size=40

2D Vector Graphics Engine Powered by a JIT Compiler

C++ 1.8 k
11 天前
https://static.github-zh.com/github_avatars/dendenxu?size=40

A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.

Python 1.08 k
7 个月前
https://static.github-zh.com/github_avatars/r4dl?size=40

Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"

Python 230
1 年前
https://static.github-zh.com/github_avatars/nvpro-samples?size=40

Sample implementing several rendering methods for 3D gaussians using Vulkan API

C++ 224
2 天前
https://static.github-zh.com/github_avatars/coelacant1?size=40

3D rendering and animation engine for multifaceted displays on microcontrollers

C++ 172
3 个月前
https://static.github-zh.com/github_avatars/aurimasg?size=40

Multi-threaded, CPU-based vector graphics rasterizer.

C++ 126
1 年前
https://static.github-zh.com/github_avatars/StarsX?size=40

Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (f...

C 121
6 个月前
https://static.github-zh.com/github_avatars/dendenxu?size=40
Cuda 118
7 个月前
https://static.github-zh.com/github_avatars/blitzcode?size=40

Software rasterization, N-Body simulation and Game of Life in Rust + Haskell

Rust 110
9 年前
https://static.github-zh.com/github_avatars/GlacioHack?size=40
Python 109
1 天前
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