A PyTorch Library for Accelerating 3D Deep Learning Research
翻译 - 一个PyTorch库,用于加速3D深度学习研究
Quickly and accurately render even the largest data.
翻译 - 通过将它们变成图像,甚至可以显示最大的数据集中的所有内容。
Learn computer graphics by writing GPU shaders!
翻译 - 通过编写GPU着色器来学习计算机图形学!
2D Vector Graphics Engine Powered by a JIT Compiler
翻译 - 由JIT编译器提供动力的2D矢量图形引擎
An implementation of OpenGL 3.x-ish in clean C
翻译 - OpenGL 3.x-ish 在干净的 C 中的实现
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
#学习与技能提升#Software rendering engine with PBR. Built from scratch on C++.
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Vulkan Real-time Path Tracer Engine
翻译 - Vulkan实时路径跟踪器引擎
Raster manipulation for the Julia language
Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"
#算法刷题#CPU Based Rasterizer Engine
3D rendering and animation engine for multifaceted displays on microcontrollers
Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (f...
Software rasterization, N-Body simulation and Game of Life in Rust + Haskell
Analysis of georeferenced rasters, vectors and point clouds
A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.
A small software graphics renderer