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集合主题趋势排行榜
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spirv

Website
Wikipedia
https://static.github-zh.com/github_avatars/apache?size=40
apache / tvm

#计算机科学#Open deep learning compiler stack for cpu, gpu and specialized accelerators

编译器tensor深度学习gpuopenclmetalperformanceJavaScriptrocmtvmvulkanspirv机器学习
Python 12.45 k
1 天前
https://static.github-zh.com/github_avatars/iree-org?size=40
iree-org / iree

#计算机科学#可重定向的基于 MLIR 的机器学习编译器和运行时toolkit。

mlirvulkanTensorflowspirvCUDAjaxPyTorch编译器机器学习runtimeonnx
C++ 3.21 k
2 天前
https://static.github-zh.com/github_avatars/Rust-GPU?size=40
Rust-GPU / rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

编译器Rustshadersspirvvulkangpu-programminggraphics-programing
Rust 2 k
20 小时前
https://static.github-zh.com/github_avatars/google?size=40
google / shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

spirvglslhlsl编译器graphicsvulkanglslang
C++ 2 k
17 天前
https://static.github-zh.com/github_avatars/beehive-lab?size=40
beehive-lab / TornadoVM

TornadoVM: A practical and efficient heterogeneous programming framework for managed languages

openclJavamulti-coregraalvmgpu-computingspirvCUDAgpu-acceleration人工智能parallel-computingparallel-programming
Java 1.29 k
5 天前
keith2018/SoftGLRender
https://static.github-zh.com/github_avatars/keith2018?size=40
keith2018 / SoftGLRender

Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison

3Dgraphicsrasterizationrendererrendering-pipelinesoftware-rendererrenderingsoft-rendererpbrrendering-engineshaderOpenGLcomputer-graphicsC++rasterizersoftware-rendering教程spirvvulkan
C++ 1.09 k
2 年前
https://static.github-zh.com/github_avatars/misyltoad?size=40
misyltoad / d9vk

A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]

d3d9vulkanspirvwineLinuxdirectxninedxvkWindowsdirect3d
C++ 841
5 年前
https://static.github-zh.com/github_avatars/Erkaman?size=40
Erkaman / vulkan_minimal_compute

Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.

vulkanExamplecomputegpgpu教程glslspirvfractalmandelbrot
C++ 728
1 年前
https://static.github-zh.com/github_avatars/google?size=40
google / clspv

Clspv is a compiler for OpenCL C to Vulkan compute shaders

spirvopenclvulkan
LLVM 676
17 天前
https://static.github-zh.com/github_avatars/google?size=40
google / graphicsfuzz

A testing framework for automatically finding and simplifying bugs in graphics shader compilers.

Fuzzing/Fuzz testingvulkanspirvOpenGLglsl
Java 594
9 个月前
https://static.github-zh.com/github_avatars/gfx-rs?size=40
gfx-rs / rspirv

Rust implementation of SPIR-V module processing functionalities

spirvvulkanRustdisassemblerOpenGLopenclmodulebinary
Rust 473
22 天前
https://static.github-zh.com/github_avatars/misyltoad?size=40
misyltoad / dxvk-native

D3D9/11 but it runs natively on Linux!

dxvkvulkandirect3dd3d9d3d11spirvnativedirectx
C++ 405
3 年前
https://static.github-zh.com/github_avatars/polymonster?size=40
polymonster / pmfx-shader

Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.

hlslglslmetalspirvwebglgles
Python 350
5 个月前
https://static.github-zh.com/github_avatars/dfranx?size=40
dfranx / SPIRV-VM

Virtual machine for executing SPIR-V

shadersdebuggingshaderglslhlslspir-vspirv
C 308
8 个月前
https://static.github-zh.com/github_avatars/google?size=40
google / shaderc-rs

Rust bindings for the shaderc library.

rust-bindingsspirvglslhlsl编译器graphicsvulkan
Rust 273
1 个月前
https://static.github-zh.com/github_avatars/DragonJoker?size=40
DragonJoker / ShaderWriter

Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.

C++glslhlslspirv
C++ 256
12 天前
https://static.github-zh.com/github_avatars/google?size=40
google / uVkCompute

A micro Vulkan compute pipeline and a collection of benchmarking compute shaders

vulkanspirvbenchmarkglsl
C++ 242
4 个月前
https://static.github-zh.com/github_avatars/KhronosGroup?size=40
KhronosGroup / SPIRV-Guide

One stop shop for getting started with SPIR-V.

spir-vspirvkhronos
GLSL 207
2 个月前
https://static.github-zh.com/github_avatars/rAzoR8?size=40
rAzoR8 / SpvGenTwo

SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library needed.

spirvvulkanshadersopencl编译器gpu-programming
C++ 171
2 年前
https://static.github-zh.com/github_avatars/keith2018?size=40
keith2018 / spvm

Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.

debuggingglslinterpreterkhronosopcodeOpenGLshadershadertoyspir-vspirvvirtual-machinevulkan
C++ 149
2 年前
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