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game-programming

ellisonleao/magictools
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Markdown 14.22 k
4 个月前
skypjack/entt
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

翻译游戏满足现代C ++的要求-快速可靠的实体组件系统(ECS)等

C++ 10.88 k
19 小时前
QianMo/Game-Programmer-Study-Notes
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#博客#⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9.46 k
3 年前
QianMo/Unity-Design-Pattern
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C# 4.4 k
5 年前
QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
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#博客#📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

2.61 k
7 年前
https://static.github-zh.com/github_avatars/Calinou?size=40

#Awesome#A collection of free software and free culture resources for making amazing games. (mirror)

2.58 k
25 天前
https://static.github-zh.com/github_avatars/ylmbtm?size=40

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

C++ 1.48 k
15 天前
https://static.github-zh.com/github_avatars/ivanperez-keera?size=40
Haskell 276
2 年前
https://static.github-zh.com/github_avatars/mikeroyal?size=40

Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.

C++ 274
1 年前
https://static.github-zh.com/github_avatars/mech-lang?size=40

🦾 Mech is a programming language for building data-driven systems like robots, games, and interfaces. Start here!

Rust 217
15 天前
https://static.github-zh.com/github_avatars/nidorx?size=40
TypeScript 203
2 年前
https://static.github-zh.com/github_avatars/keera-studios?size=40

A central repository of Haskell Game Programming resources, put together by Keera Studios

Haskell 161
5 年前
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