🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
💼 Manage application specific business logic.
翻译 - :briefcase:管理应用程序特定的业务逻辑。
Implementations of programming design patterns in Unity with examples in C# when to use them.
翻译 - Unity 中的一组编程模式以及何时使用它们的示例。这些主要来自“游戏编程模式”一书,但从 C++ 翻译成 C#
#算法刷题#This repository contains the most common algorithms and data structures written in the Kotlin language with simple and concise code.
Declarative framework for interactive CLI applications
#编辑器#UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operations without forcing the user into a new undo-workflow!
An implementation of the command pattern for Ruby with ActiveModel::Validations inspired by the interactor gem. Rich support for attributes, callbacks, and validations, and thread safe performance met...
翻译 - 基于ActiveModel的Ruby交互器(受交互器启发)
ASP.NET Core application using Command Pattern and Repository Pattern
翻译 - 使用命令模式和存储库模式的ASP.NET Core应用程序
Tasarım desenlerinin aşırı basitleştirilmiş Türkçe açıklamaları
All design patterns implemented in Java with code, explanation and learning resources
Complete C# Examples Refereed in csharp-design-patterns-for-humans
This project provides encapsulation of things like Domain, Application Rules, Business Rules or Business Logic in Application.
Sample Project for Spring Web Reactive + Reactive Mongo + Command Pattern
📝 A Simple Note and Task App built to demonstrate the use of Modern Android development tools - (Kotlin, Coroutines, Flow, Architecture Components, MVVM, Room, Material Design Components, Notificatio...
Design Patterns applied to Unity3D and C#
Design large-scale systems / 2022 / Design Patterns: Behavioral, Creational, Structural, etc. @ S.Leschev. Google Engineering Level: L6+