JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
翻译 - JTRP:Unity HDRP ToonShading渲染管线(预览)
Testbed project for Unity HDRP (High Definition Render Pipeline)
VR Demo project using HDRP and unity 2019.3
Optimized implementation of camera stacking for UI only in HDRP.
This utility is for Unity to configure application window style. With this utility, you can make your application window transparent, frameless and more.
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt...
Import a MagicaVoxel project to Unity using the new VFX Graph
Test project for the "specular occlusion from bent normal" feature in Unity HDRP
GPU voxel mesh generation and drawing in Unity HDRP