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water

wave-harmonic/crest
https://static.github-zh.com/github_avatars/wave-harmonic?size=40

A class-leading water system implemented in Unity

翻译Unity3D中实现的高级海洋系统

C# 3.6 k
2 天前
https://static.github-zh.com/github_avatars/Scrawk?size=40

Ceto: Ocean system for Unity

翻译Ceto:Unity的海洋系统

C# 1.04 k
3 年前
https://static.github-zh.com/github_avatars/danielshervheim?size=40

A stylized water shader (and material presets) for Unity.

ShaderLab 979
4 年前
https://static.github-zh.com/github_avatars/dbrizov?size=40

Water Buoyancy Simulation for Unity

C# 934
5 年前
https://static.github-zh.com/github_avatars/marcozakaria?size=40
ShaderLab 654
2 年前
https://static.github-zh.com/github_avatars/onaci?size=40
JavaScript 623
1 年前
https://static.github-zh.com/github_avatars/jeroenterheerdt?size=40
Python 394
10 天前
https://static.github-zh.com/github_avatars/USEPA?size=40

An EPANET compatible python package to simulate and analyze water distribution networks under disaster scenarios.

Python 349
2 天前
https://static.github-zh.com/github_avatars/rgc99?size=40
Python 347
4 天前
https://static.github-zh.com/github_avatars/JGCRI?size=40

GCAM -- The Global Change Analysis Model

R 323
16 天前
https://static.github-zh.com/github_avatars/tuxalin?size=40
HLSL 309
6 年前
https://static.github-zh.com/github_avatars/nailuj05?size=40

A simple way to add buoyancy / water physics in Unity, built on the existing physics engine

C# 291
3 年前
https://static.github-zh.com/github_avatars/ACskyline?size=40

A dx12 river renderer using wave particles with interactive vortices.

C++ 280
6 年前
https://static.github-zh.com/github_avatars/bearworks?size=40

Ocean waves on URP for wide-range mobile devices (gles 3.0)

C# 183
2 年前
https://static.github-zh.com/github_avatars/hustcc?size=40

😷 alimask 是一个使用 canvas 生成类似阿里巴巴内部网站水印图片的 JavaScript 库。

JavaScript 176
7 年前
https://static.github-zh.com/github_avatars/daniel-ilett?size=40

A stylised water shader for Unity's Universal Render Pipeline.

Mathematica 173
5 年前
https://static.github-zh.com/github_avatars/Neopallium?size=40

Dynamic ocean material for Bevy.

Rust 152
3 个月前
https://static.github-zh.com/github_avatars/Jay2645?size=40

A system for buoyancy and boat physics in Unreal Engine 4.

C++ 140
5 年前
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