A class-leading water system implemented in Unity
翻译 - Unity3D中实现的高级海洋系统
Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
翻译 - 结构化体积采样-用于在体积摄影机的情况下,具有低混叠的实时体积渲染的样品放置算法。