#编程语言#Nim 是一种静态类型、编译型系统编程语言。它融合了 Python、Ada 和 Modula 等成熟语言的成功概念。可编译为C、C++、JavaScript
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Procedural generation library for Unity
A fast simplex noise implementation in Javascript / Typescript.
Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.
#编程语言#Simple and flexible programming language for applications development
翻译 - 创新实用的通用多范式语言
🌏: Dungeon free resources (terrain & roguelike generation)
Create beautiful generative geometric background images from a string.
翻译 - 从字符串创建美丽的生成几何背景图像。
Procedural modeling in Blender using Node Editor
See https://github.com/inconvergent/weir instead
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
node-based WebGL design tool
Procedural Hydrology / River / Lake Simulation
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
#自然语言处理#🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.
翻译 - 🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.
Sketches made with ShaderLab in Unity.