Pure C# 3D real time physics simulation library, now with a higher version number.
翻译 - 纯C#3D实时物理仿真库,现在具有更高的版本号。
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
翻译 - 用于Unity中机器人仿真的工具,教程,资源和文档的中央存储库。
A cross-platform 3D physics engine
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
Simple rigid-body physics simulator powered by XPBD.
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
PhysX for JavaScript
A JNI interface to Bullet Physics and V-HACD
Abstract physics interface designed to support simulation and rapid development of robot applications.
NVFi in PyTorch (NeurIPS 2023)
Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Works with Mixamo.)
A 3D mass-spring real world simulator with more types of forces(gravity, electricity, spring, collision, ...)
A Third Person Shooter demo made with jMonkeyEngine.
A library for performing advanced physics calculations.
Documentation and example applications for the Libbulletjme physics simulation library
Smoothly blended collision sounds, footsteps sounds, and particles in Unity