A GPU powered Terrain editor and renderer for Godot Engine
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
Simple terrain editor built using Urho3D.
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
#编辑器#3d Tilemap Editor for Unity
Island map editor using procedural generation, Rust and Bevy engine
WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL
Terrain renderer and fluid simulation sandbox
Terranova terrain generator/mixer and terrain detail spawner.
A terrain editor written in C++11 using OpenGL
Tool for creating and editing realistic planetary scale heightmaps through simulating tectonics, erosion and climate processes in spherical geometry.
Mesh Terrain Editor issue tracking and online docs
The planet engine is a tool that let's you generate and edit real size planets as terrain in the unity game engine.
Terrain System WebGL and WebGPU for PlayCanvas
Stride Community Terrain Editor and Utilities by Idomeneas
Flexible terrain generator library/framework/idk for C++