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pbr-shading

https://static.github-zh.com/github_avatars/AuburnSounds?size=40

Make VST2 / VST3 / AU / AAX / CLAP / LV2 / FLP plug-ins for Linux/macOS/Windows, using D.

D 525
18 天前
https://static.github-zh.com/github_avatars/kool-engine?size=40

#安卓#A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin

Kotlin 420
5 天前
https://static.github-zh.com/github_avatars/but0n?size=40
TypeScript 344
3 年前
https://static.github-zh.com/github_avatars/DaemonEngine?size=40

The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.

C++ 334
11 小时前
https://static.github-zh.com/github_avatars/overdev?size=40
Python 225
3 个月前
https://static.github-zh.com/github_avatars/MorcilloSanz?size=40

Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.

C++ 190
5 个月前
https://static.github-zh.com/github_avatars/victorfisac?size=40
C 113
3 年前
https://static.github-zh.com/github_avatars/Moguri?size=40

A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader

Python 61
6 个月前
https://static.github-zh.com/github_avatars/neo-mashiro?size=40

A simple rendering library to experiment with CG techniques in OpenGL.

C++ 56
2 年前
https://static.github-zh.com/github_avatars/kosowski?size=40

A Processing library providing physically based rendering and materials

Java 45
5 年前
https://static.github-zh.com/github_avatars/struffel?size=40

Interactive preview for PBR materials and HDRI environments in the browser. Originally built for ambientCG.com, now open source.

JavaScript 35
1 个月前
https://static.github-zh.com/github_avatars/huailiang?size=40

在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图

HLSL 25
4 年前
https://static.github-zh.com/github_avatars/Aermoss?size=40

A game engine written for Windows using C++ and OpenGL 4.6.

C++ 23
5 个月前
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