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gamedev-library

wolfpld/tracy
https://static.github-zh.com/github_avatars/wolfpld?size=40

Tracy 是一款实时、纳秒级分辨率的混合帧和采样剖析器,可用于远程或嵌入式遥测游戏和其他应用程序

C++ 11.13 k
5 天前
https://static.github-zh.com/github_avatars/faiface?size=40

A hand-crafted 2D game library in Go

翻译Go中的手工2D游戏库

Go 4.49 k
10 个月前
https://static.github-zh.com/github_avatars/raizam?size=40

A collection of open source c/c++ libraries for gamedev

1.56 k
1 年前
https://static.github-zh.com/github_avatars/RafaelBarbosatec?size=40

(RPG maker) Create RPG-style or similar games more simply with Flame.

Dart 1.33 k
1 个月前
https://static.github-zh.com/github_avatars/junkdog?size=40
Java 795
2 年前
https://static.github-zh.com/github_avatars/jackmott?size=40

Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.

翻译数组,Span <T>和List <T>的类似于Linq的扩展函数更快,分配更少。

C# 760
5 年前
https://static.github-zh.com/github_avatars/RonenNess?size=40
C# 495
1 年前
https://static.github-zh.com/github_avatars/ddiakopoulos?size=40

📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC

C++ 448
7 年前
https://static.github-zh.com/github_avatars/SoloByte?size=40

A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)

GDScript 354
9 个月前
https://static.github-zh.com/github_avatars/JamesBoer?size=40
C++ 320
2 年前
https://static.github-zh.com/github_avatars/overdev?size=40
Python 217
5 个月前
https://static.github-zh.com/github_avatars/FBast?size=40

Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity

C# 204
1 年前
https://static.github-zh.com/github_avatars/aikar?size=40

TaskChain Control Flow framework. Helps facilitate running tasks on an application's "Main Thread" (such as a game), and tasks off the main (async).

Java 203
1 年前
https://static.github-zh.com/github_avatars/Cooler2?size=40
Pascal 176
1 年前
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