Tracy 是一款实时、纳秒级分辨率的混合帧和采样剖析器,可用于远程或嵌入式遥测游戏和其他应用程序
A hand-crafted 2D game library in Go
翻译 - Go中的手工2D游戏库
A collection of open source c/c++ libraries for gamedev
(RPG maker) Create RPG-style or similar games more simply with Flame.
A continuation of the popular Artemis ECS framework
Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.
翻译 - 数组,Span <T>和List <T>的类似于Linq的扩展函数更快,分配更少。
Give a brain to your game's NPCs
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Embeddable scripting language for real-time applications
A Python binding for the great C library raylib.
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
TaskChain Control Flow framework. Helps facilitate running tasks on an application's "Main Thread" (such as a game), and tasks off the main (async).
Collection of helpful utilities we use in our Unity projects.
A C++17 framework for 2D games
A simple and powerful entity component system (ECS) written in C++17
ensy - A very simple Entity System for JavaScript