Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Created by Juan Linietsky and Ariel Manzur
#游戏引擎#Godot Engine - 跨平台的 2D 和 3D 游戏引擎
Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
The main repository for the development of the evolution game Thrive.
翻译 - 进化游戏Thrive开发的主要资料库。
A high performance, editable terrain system for Godot 4.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot.
Orchestrator - A Visual Scripting Godot Plugin
A dictionary for people moving from GM:S to Godot
翻译 - 从 GM:S 到 Godot 的人的字典
The code for the official Godot Engine website. A static site built using Jekyll.