#计算机科学#Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
翻译 - 体积人类传送(SIGGRAPH 2020实时实时)单眼实时体积性能捕获(ECCV 2020)
Fast, efficient and accurate multi-resolution, multi-sensor 3D occupancy mapping
Real-time detection of diverse dynamic objects in complex environments.
Textureless fog particles using a highly customizable shader to attenuate noise values.
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.
A flexible submap-based framework towards spatio-temporally consistent volumetric mapping and scene understanding.
A volumetric fog implementation in Unity.
☁️ Volumetric path tracer using cuda
PyTorch implementation of V2V-PoseNet with IntegralPose/PoseFix loss
Real-time Neural Representation Fusion for Robust Volumetric Mapping
PyTorch implementation of 'Squeeze and Excite' Guided Few Shot Segmentation of Volumetric Scans
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
🎞 A plugin for using DepthKit's volumteric captures in Three.js
A WebVR volumetric video renderer that uses color-depth based videos hosted on Vimeo.
🌐 Plugin for rendering 6DOF equirectangular 360 images and videos with depthmaps
Air to air combat game, created in Python 3 using HARFANG 3D.
[Nature Machine Intelligence Journal] Official pytorch implementation for Uncertainty-Guided Dual-Views for Semi-Supervised Volumetric Medical Image Segmentation