[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
#计算机科学#Models and code related to sketch simplification of rough sketches.
#计算机科学#PyTorch reimplementation of Interactive Deep Colorization
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-ste...
#计算机科学#Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
翻译 - 体积人类传送(SIGGRAPH 2020实时实时)单眼实时体积性能捕获(ECCV 2020)
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
#计算机科学#PyTorch implementation for our paper Learning Character-Agnostic Motion for Motion Retargeting in 2D, SIGGRAPH 2019
#计算机科学#Reference ImageNet implementation of SelecSLS CNN architecture proposed in the SIGGRAPH 2020 paper "XNect: Real-time Multi-Person 3D Motion Capture with a Single RGB Camera". The repository also inclu...
Code of Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field. ACM Transactions on Graphics (SIGGRAPH 2023).
[SIGGRAPH 2021] General Virtual Sketching Framework for Vector Line Art
Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 technical paper Silly Rubber and CD-MPM.
#计算机科学#Demo and Database of "DeepSketch2Face" (SIGGRAPH 2017)
Official Code Release for [SIGGRAPH 2023] Relighting Neural Radiance Fields with Shadow and Highlight Hints
Official Code Release for [SIGGRAPH 2024] DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation
Python implementation of the ASFLIP advection method
🖼 Sequential-art comic-strip generator written in Ruby which uses RMagick (2005)
[ACM TIST 2025] GenAI in Fashion: Overview (🧢🕶️🥼👖👟🧳 Also, a curated list of cool resources about GenAI-Fashion, including 📝papers, 👀workshops, 🚀companies & products, ...)
[SIGGRAPH Asia 2019] Language-based Colorization of Scene Sketches