Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Official Pytorch implementation of the preprint paper "Stylized Neural Painting", in CVPR 2021.
翻译 - Official Pytorch implementation of the preprint paper "Stylized Neural Painting", in arXiv:2011.08114.
#计算机科学# Code for "HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields".
翻译 - “HyperNeRF:拓扑变化神经辐射场的高维表示”的代码。
Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.
翻译 - 使用神经渲染的多视图 3D 重建。 UNISURF、VolSDF、NeuS 等的非官方实现。
[ECCV22] BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering
Official Implementation of Self-Supervised Street Gaussians for Autonomous Driving