#计算机科学# A collaboration friendly studio for NeRFs
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Toy Gaussian Splatting visualization in Unity
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
[ECCV 2024 Oral] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.
SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)
Three.js-based implementation of 3D Gaussian splatting
[CVPR'24 Highlight & Best Demo Award] Gaussian Splatting SLAM
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
#计算机科学# Gaussian Painters using 3D Gaussian Splatting
Luma Web Examples, use lumalabs.ai captures directly in your three.js or other WebGL projects!