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octree

https://static.github-zh.com/github_avatars/Nition?size=40

A dynamic, loose octree implementation for Unity written in C#

C# 975
4 年前
https://static.github-zh.com/github_avatars/microsoft?size=40

O-CNN: Octree-based Convolutional Neural Networks for 3D Shape Analysis

C++ 744
3 年前
https://static.github-zh.com/github_avatars/heremaps?size=40

The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.

C++ 634
5 年前
https://static.github-zh.com/github_avatars/sxyu?size=40

PlenOctree Volume Rendering (supports CUDA & fragment shader backends)

C++ 616
1 年前
https://static.github-zh.com/github_avatars/griegler?size=40

#计算机科学#OctNet: Learning Deep 3D Representations at High Resolutions

C++ 502
5 年前
https://static.github-zh.com/github_avatars/UnknownFreeOccupied?size=40

UFOMap: An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown

C++ 391
3 个月前
https://static.github-zh.com/github_avatars/jbehley?size=40

Fast radius neighbor search with an Octree (ICRA 2015)

C++ 369
6 年前
https://static.github-zh.com/github_avatars/codebydant?size=40

DBScan algorithm using Octrees to cluster 3D points in a space with PCL Library

C++ 199
3 年前
https://static.github-zh.com/github_avatars/attcs?size=40
C++ 181
4 个月前
https://static.github-zh.com/github_avatars/josebasierra?size=40

Generation of planets with dynamic terrain

C# 143
4 年前
https://static.github-zh.com/github_avatars/mcserep?size=40

A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library

C# 140
3 年前
https://static.github-zh.com/github_avatars/ttvd?size=40

Benchmark of various spatial data structures for collision detection.

C++ 131
8 年前
https://static.github-zh.com/github_avatars/vanruesc?size=40
TypeScript 126
1 年前
https://static.github-zh.com/github_avatars/tzaeschke?size=40

Spatial index library with R*Tree, STR-Tree, Quadtree, CritBit, KD-Tree, CoverTree and PH-Tree

Java 114
1 年前
https://static.github-zh.com/github_avatars/oguzeroglu?size=40

Find nearby 3D objects in constant time O(1).

JavaScript 108
3 年前
https://static.github-zh.com/github_avatars/habedi?size=40

A collection of space partitioning trees for Rust 🦀 with Python bindings 🐍

Rust 74
16 天前
https://static.github-zh.com/github_avatars/simeonradivoev?size=40

Flying pathfinding prototype using an Octree in Unity 3D

C# 74
6 年前
https://static.github-zh.com/github_avatars/fmela?size=40

3D polygonal mesh renderer with dynamic level-of-detail (LOD).

C 67
6 年前
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