#算法刷题#A modular geospatial engine written in JavaScript and TypeScript
#算法刷题#The public CGAL repository, see the README below
翻译 - 公开的CGAL存储库,请参见下面的自述文件
#算法刷题#RBush — a high-performance JavaScript R-tree-based 2D spatial index for points and rectangles
#算法刷题#An incredibly fast JavaScript library for Delaunay triangulation of 2D points
#算法刷题#The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
#算法刷题#A very fast geospatial point clustering library for browsers and Node.
Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more.
The JTS Topology Suite is a Java library for creating and manipulating vector geometry.
Linear algebra, eigenvalues, FFT, Bessel, elliptic, orthogonal polys, geometry, NURBS, numerical quadrature, 3D transfinite interpolation, random numbers, Mersenne twister, probability distributions, ...
翻译 - 进入用于机器学习,线性代数,FFT,贝塞尔,椭圆形,正交多边形,几何,NURBS,数值正交,3D超限插值,随机数,梅森扭曲器,概率分布,优化,图形,绘图,可视化,张量,特征值的科学库,微分方程等。
#算法刷题#A very fast static spatial index for 2D points and rectangles in JavaScript 🌱
Must-read and classic books of computational geometry and computer graphics
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh ...
Constrained Delaunay Triangulation (C++)
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
Martinez-Rueda polygon clipping algorithm, does boolean operation on polygons (multipolygons, polygons with holes etc): intersection, union, difference, xor
Object-oriented pure Python B-Spline and NURBS library
#算法刷题#A fast static index for 2D points
#算法刷题#A really fast C++ library for Delaunay triangulation of 2D points
#算法刷题#A new algorithm for retrieving topological skeleton as a set of polylines from binary images