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webgl-programming

https://static.github-zh.com/github_avatars/sjfricke?size=40

#Awesome#A curated list of awesome WebGL libraries, resources and much more

1.42 k
7 个月前
https://static.github-zh.com/github_avatars/FarazzShaikh?size=40

A collection of GLSL noise functions for use with WebGL with an easy to use API.

GLSL 243
3 个月前
https://static.github-zh.com/github_avatars/michalzalobny?size=40

WebGL2 3D Engine built from scratch.

TypeScript 222
2 年前
https://static.github-zh.com/github_avatars/pixlpa?size=40

WebGL setup for rendering multi-pass shader networks, optimized for complex texture/image processing

JavaScript 94
8 年前
https://static.github-zh.com/github_avatars/eldinor?size=40

Display 3D models and 3D scenes with the help of shortcode [babylon]URL-OF-3D-FILE[/babylon] to use the 3D Viewer in Wordpress posts and pages, Woocommerce products, Elementor blocks etc. Supports GLT...

PHP 36
10 个月前
https://static.github-zh.com/github_avatars/KIWI-ST?size=40

a virtual webgl running context which can mix thirdly webgl library gl commands togother, include three.js, claygl etc.

JavaScript 26
4 年前
https://static.github-zh.com/github_avatars/sugaith?size=40
JavaScript 20
1 年前
https://static.github-zh.com/github_avatars/spleennooname?size=40
19
6 年前
https://static.github-zh.com/github_avatars/nagyf?size=40
JavaScript 16
8 年前
https://static.github-zh.com/github_avatars/mrjasonweaver?size=40

An example 3D react app using create-react-app and @react-three-fiber.

JavaScript 16
4 年前
https://static.github-zh.com/github_avatars/neosavvyinc?size=40
JavaScript 11
8 年前
https://static.github-zh.com/github_avatars/Bennyhwanggggg?size=40

#计算机科学#Project for NASA Space Apps Challenge 2019. An interactive web app built using WebGL and Three.js with React that aims to show the impact of people's nutrient choices on the planet.

JavaScript 9
5 年前
https://static.github-zh.com/github_avatars/aeris170?size=40

Bilkent University Computer Graphics course Assignment 3.

JavaScript 8
6 个月前
https://static.github-zh.com/github_avatars/Fanatrick?size=40

"Blazingly fast", customizable, GPU-based heightfield fluid solver.

GLSL 7
3 年前
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