MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
翻译 - MaterialX 是一种开放标准,用于在应用程序和渲染器之间交换丰富的材料和外观开发内容。
Specification and reference implementation for the OpenPBR Surface shading model
A database of physically based values for CG artists.
This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.
Hydra-enabled GPU path tracer that supports MaterialX and MDL
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
Prototype tooling between glTF (JSON) and MaterialX (XML) file formats.
MaterialX / glTF Interoperability Tools