White paper describing the Autodesk Standard Surface shader.
翻译 - 白皮书描述了Autodesk标准曲面着色器。
💥❄️🔨 VFX Fractal Toolkit
A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke
Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.
Custom API wrapper for popular render engines in Cinema 4D.
Daz Studio FBX to Houdini Helper Tool Supports Arnold and Redshift