High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Modular node graph based noise generation library using SIMD, C++17 and templates
[768 Resolution] [Any "SDXL" Model] [Various Conditions] [Arbitrary Views] Official impl. of "MV-Adapter: Multi-view Consistent Image Generation Made Easy"
#计算机科学#🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
📦A portable package for running Hunyuan3D-2 on Windows. | 混元 3D 2.0 整合包
A texture maker tool for Unity.
翻译 - 统一的纹理制作工具。
The sources for our intros up to and including Chaos Theory
Real-time procedural generation of maps, textures, terrain, planets and more!
AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.
MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion
Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.
🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.
Generate 3D meshes from 2D images and retexture them directly in Unity.
RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis
A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by Deliot and Heitz (2019)
Generating procedural textures
#计算机科学#[WIP] - AI-Assisted Texture Generation Toolkit in Blender
A unified framework for example-based texture synthesis, developed alongside my master's thesis.
Syntexmex plugin for blender
A bundle of apps. Previously available as separate containers, now bundled into one.