A real-time motion capture system for 3D virtual character animating.
We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular c...
A SteamVR powered mocap solution for Unreal Engine
#计算机科学#A library for machine learning research on motion capture data
Markerless kinematics with any cameras — From 2D Pose estimation to 3D OpenSim motion
A Multi-Task Dataset for Simulated Humanoid Control
Parse and visualize asf/amc files from CMU MoCap dataset.
Phiz is a tool that allows you to perform facial motion capture from any device and location.
A motion capture library for Three.js: Playing | Streaming | VR
#数据仓库#Information of public available data sets for biomechanics.
(Eyebeam #13 of 13) Output OSC, MIDI, and After Effects/Maya animation scripts from the Leap Motion controller.
#计算机科学#Python 3 bindings for the Azure Kinect SDK
Library to explore, process, and analyze movement acquisition data
(Eyebeam #1 of 13) Developed with @FakeGreenDress. Record, stream, and export Kinect mocap data to After Effects puppet pins. Record directly from the Kinect or over OSC. Compiling or running from sou...
Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.
A free and open-sourced solution to build digital twins