a Cross-Platform, 2D Survival Sandbox Game Project. Based on C++17/cmake/OpenGL/SQLite3.
翻译 - 一个跨平台的2D Survival Sandbox游戏项目。基于C ++ 17 / cmake / OpenGL / SQLite3。
3D Renderer Engine builds with Vulkan and C++ 20
A 3D model viewer written C++20 and Vulkan
翻译 - 用C ++ 20和Vulkan编写的3D模型查看器
Thin multiplatform wrappers for graphics.
High-performance, descriptor-based, low-latency, multi-platform, modular GPU-accelerated GUI library written for C++.
This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm
A simple space invaders "clone" built using OpenGL 3 and GLFW.
Agent Based Model on GPU using CUDA 12.2.1 and OpenGL 4.5 (CUDA OpenGL interop) on Windows/Linux
Simple graphics engine used as submodule in many of my projects
N64 Emulator written in C#
[Application][Prototype] Chromium Embedded Framework with OpenGL Core or SDL2
Library for rapid prototyping of native WebGPU Apps in C++ using Dawn
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping