一个 C++ 行为树(Behavior Tree)库,应用于机器人控制、游戏AI,或者取代有限状态机。
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
An JavaScript implementation of Behavior Trees.
Powerful Behavior Tree Editor using GraphView for Unity
A Behavior Tree implementation for Godot Engine
Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.
Unity package. Fully cross-platform Behavior Tree.
Reactive Visual Scripting Behavior Tree Tool for Unity 2018.x+
unleash the power of behavior trees!
基于Unity3D的UIToolkit实现行为树编辑器,Runtime部分支持导出到服务端,帧同步框架运行。
Behavior Trees in Typescript with a focus on async functions.
Behavior Trees Library in TypeScript.
A lightweight AI library designed for Games.
See a full, end to end implementation of an enemy AI with 4 attacks using a Behavior Tree framework, AI Tree.