A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
翻译 - 一个用于在 GPU 上进行可视化编程的库,旨在支持快速工作流和模块化方法来加速图形、逻辑和计算。
Templates for the Microsoft Threat Modeling Tool
An online multiplayer version of the Elevation of Privilege (EoP) threat modeling card game
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
🖇️ STRIDE vs. ASVS equivalence table
A tutorial series for beginners of vvvv and its visual programming language VL.
A collection of libraries, resources and tutorials for vvvv and VL.
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
A collection of standard libraries for vvvv including VL.Stride, VL.Skia, VL.ImGui, msgpack.org[VL]
ARCHIVED! VL library with tools and nodes to ease the patch workflow with Stride (fka Xenko).
A small curses program to stride across your terminal
Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.
A curated threat modeling library collection
Demo implementation of a Stride root render feature that you can use in the graphics compositor