Vehicle physics system for the Unity engine.
Unity time rewind solution, that is easily customizable for any project.
Tetris clone written in C# and using Unity engine to render.
Simple, forward-compatible references to any Unity DLL on any platform.
Unity version of Micropolis rewritten from the ground up
🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
Pacman clone written in C# and using Unity engine to render.
A simple tool to extract files from the .crp file format for Cities: Skylines.
Multi Select Dropdown for ScriptableObjects
Tiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Recreated the classic arcade action game (Metal Slug) in 2D style (Run and Gun) developed in the Unity Engine.
Boomerang is a free Unity3D asset package for game developers and designers to use in their projects. It is a perpetual motion generator that produces linear oscillation and orbital motion. Easily fin...
A Unity Extension to Expose Properties in the the Unity Inspector for Monobehaviours
Utilities to access the PackageManager Internal API (scopes registry, dependencie, registry) in Unity.
Simple and easy tool for handling and managing cooldowns in UnityEngine efficiently.