#编辑器#一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration...
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
翻译 - 使用脚本对象作为Unity中体系结构的基础部分非常容易