Immersive spatial audio extension for Godot, using Valve's SteamAudio
Auto-generated C# / .NET bindings for Valve's Steam Audio (Phonon)
This repository contains a VR Unity game that immerses the player in a firefighter experience. With realistic simulations of fire hazards and emergencies, the game aims to train and educate players on...
Java Bindings for Steam Audio
Fast, simple and modern middleware for game engines
A Steam Audio integration for Godot 4.2 using C#.
Unreal Engine 4 / UE 5 multiplayer sample project for 4Players ODIN voice chat
A game engine built in C++ with OpenGL
Implementation of EntityX with WIP systems for OpenGL, Bullet3, and Steam Audio.
Sample showing how to introduce stereophonic sound with Steam Audio.
Multichannel spatial audio data generator in cooperation with AAU & Jabra
An experimental audio-visual project using SFML and Steam Audio.