Immersive spatial audio extension for Godot, using Valve's SteamAudio
Auto-generated C# / .NET bindings for Valve's Steam Audio (Phonon)
Java Bindings for Steam Audio
This repository contains a VR Unity game that immerses the player in a firefighter experience. With realistic simulations of fire hazards and emergencies, the game aims to train and educate players on...
Fast, simple and modern middleware for game engines
A Steam Audio integration for Godot 4.2 using C#.
Unreal Engine 4 / UE 5 multiplayer sample project for 4Players ODIN voice chat
Implementation of EntityX with WIP systems for OpenGL, Bullet3, and Steam Audio.
A game engine built in C++ with OpenGL
Sample showing how to introduce stereophonic sound with Steam Audio.
Multichannel spatial audio data generator in cooperation with AAU & Jabra
An experimental audio-visual project using SFML and Steam Audio.