a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
翻译 - C ++中的跨平台,基于终端的音乐播放器,音频引擎,元数据索引器和服务器
A flexible universal ASIO driver that uses the PortAudio sound I/O library. Supports WASAPI (shared and exclusive), KS, DirectSound and MME.
桌面共享, 支持RTSP转发, RTSP推流, RTMP推流。
A flexible cross-platform IIR and FIR engine for crossovers, room correction etc.
Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Win...
Prevents SPDIF/HDMI digital audio playback devices from sleeping.
.NET Library which facilitates interacting with Audio Devices on Windows
Simple FFmpeg video player
Play/Stream/Record PCM audio data & Encode/Decode Opus to PCM audio data
Pure golang bindings for Windows Core Audio API. The `cgo` is not required.
Sample code which records system (speaker) sounds (what you hear) in Python.
DirectN AOT compatible version. Only for .NET Core 8 and beyond. Interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media ...