#编辑器#The most complete tool for modding, decompiling and unpacking Undertale (and other GameMaker games!)
翻译 - 用于修改、反编译和解包 Undertale(以及其他 Game Maker:Studio 游戏!)的最完整工具
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
A free, open source 2D online RPG engine in C#/.NET
Mega Man GameMaker Studio 1.4.1760 Engine
A shoot-em-up made in 48 hours for the 20th gm(48) game jam.
TileGameLib is a toolkit containing a pair of software libraries (one for C++, another for C#) for quick and easy development of tile-based, pseudo-8-bit games.
A library with demo projects to learn Game Maker Studio and Game Maker Language (GML)
Also known as DBGHELP.DLL; Scheduler resolution fix for GM:Studio and GM8.1 (not to be confused with Debugger Helper)
A modern fork of various IWBTG engines designed for GM8.2
You can draw your map using by this Map Editor project.
The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
A RenderDoc settings file generator for GameMaker: Studio 2 projects.
A metroidvania engine made in Game Maker Studio 2
3000+ RGB colors (2k pantone) in code ready formats for SFML (C++), Game Maker (gml), Godot (tscn) & Unity (C#)
An efficient bullet hell library made for Gamemaker Studio 2.3.0.
A mod for GameMaker 8.1 that includes many feature improvements and bugfixes.
GitHub-ReadMe-Bagdes displaying "Made With game Maker" with the Game Maker Icon, based on shields.io badges, in markdown
A scope non-breaking foreach loop for arrays, lists, maps, structs, grids, strings and number ranges