A decompilation and port of Sonic Advance 2 - a GameBoy Advance game written in C
Implementations of Deep Reinforcement Learning Algorithms and Bench-marking with PyTorch
A C++ library and collection of tools that aims to make modding games in the Sonic the Hedgehog franchise easier.
DashEngine is a Sonic Engine/Framework for Unreal Engine 4
Source Code for a Sonic Fan Game Made in Game Maker Studio
Simulator engine for 2000's LCD games featuring a certain blue hedgehog.
Open source Sonic The Hedgehog fangame/engine built for the PlayStation 1
Mod Files for the Xbox 360 version of Sonic '06 mod; Legacy of Solaris.
A toolkit and library for SONIC THE HEDGEHOG file formats
Cleaned up the Sonic 3 & Knuckles Disassembly (S.C.E.)
The definitive version of Sonic Adventure.
A mod manager for SONIC THE HEDGEHOG
Import and export RenderWare animations (.anm) into Blender 3D
Attempt at reinforcement learning with curiosity for Sonic the Hedgehog games. Number 149 on OpenAI retro contest leaderboard, but more work needed
Sonic game made using Object Pascal programming language
#计算机科学#Proximal Policy Optimization (PPO) algorithm for Sonic the Hedgehog
#安卓#Dimension Dash was an 8-bit runner Android game based off sonic (active 2016-2018). It uses the Unity game engine, and was a successful release with over half a million downloads and thousands of acti...
Sonic the Hedgehog sprite editor, portable clone of Xenowhirl's SonMapEd.
Open source recreation of original Sonic The Hedgehog 1991 game on C++ programming language.
Sonic 1 in Sonic 3 & Knuckles (S.C.E. Version) by Red Miso Studios