#计算机科学#A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)
#计算机科学#Implement AlphaZero/AlphaGo Zero methods on Chinese chess.
Neural network-based chess engine capable of natural language commentary
翻译 - 能够进行自然语言评论的基于神经网络的国际象棋引擎
Easily train AlphaZero-like agents on any environment you want!
A Multi-threaded Implementation of AlphaZero (C++)
#计算机科学#Free Book about Deep-Learning approaches for Chess (like AlphaZero, Leela Chess Zero and Stockfish NNUE)
#计算机科学#A Deep Learning UCI-Chess Variant Engine written in C++ & Python 🦜
#算法刷题#An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku
#计算机科学#A pytorch based Gomoku game model. Alpha Zero algorithm based reinforcement Learning and Monte Carlo Tree Search model.
#计算机科学#A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each other, and investigate reliability of learned MuZero MDP models.
A gobang robot based on reinforcement learning.
#计算机科学#Research project: create a chess engine using Deep Reinforcement Learning
#计算机科学#A functional Alpha Zero that plays Othello using Keras
A PyTorch implementation of DeepMind's AlphaZero agent to play Go and Gomoku board games